The scent of chlorine and disinfectant hung in the air of the recreation centre. In her new role as a lifeguard, it was Maria's first day and she was expected to be alert at all times. The rhythmic lapping of water against the pool's edge, usually soothing, now had the opposite effect. Her thoughts felt sluggish. She struggled to keep her eyes open.

The sun beat down through the glass windows, making the air heavy and stagnant. She blinked, forcing her eyes open, trying to scan the pool. The swimmers looked like moving silhouettes. She wished she had never skipped breakfast.

She spotted a child struggling in the water. Her instincts kicked in, and she jumped into action. But afterwards, her fatigue returned.

Emotion: sleepy

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.86 Negative
PC2 (Disposition): -1.55

Role in Research

This story is one of 1,000 stories generated for the emotion sleepy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sleepy stories, after denoising with neutral dialogue baselines, produces the sleepy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sleepy vector is projected through the unembedding matrix.

Promoted:
😴0.318
weary0.310
fatigue0.296
💤0.283
似乎0.280
Suppressed:
B-0.343
C-0.294
because-0.293
à°­à°¿-0.281
เพราะ-0.277