“Oh, bother,” muttered Sarah, as she hauled herself up the attic steps. The wood beneath her feet protested with every step. The climb had left her winded, her breath coming in ragged gasps. She wanted to lie down. Right now.

She surveyed the attic, a jumble of forgotten furniture and discarded possessions. A dollhouse, its paint chipped and faded, stood in the center of the room. A half-finished quilt lay draped over a rocking chair. The details blurred, the colors muted. She wanted to investigate the dollhouse, to see what was inside.

She dragged a chair over, but then stopped, her hand halfway to the dollhouse's tiny door. The thought of crouching down, of focusing her attention, felt too hard. She slid down in the chair.

Emotion: sleepy

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.86 Negative
PC2 (Disposition): -1.55

Role in Research

This story is one of 1,000 stories generated for the emotion sleepy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sleepy stories, after denoising with neutral dialogue baselines, produces the sleepy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sleepy vector is projected through the unembedding matrix.

Promoted:
😴0.318
weary0.310
fatigue0.296
💤0.283
似乎0.280
Suppressed:
B-0.343
C-0.294
because-0.293
భి-0.281
เพราะ-0.277