The bus lurched to a halt, and Michael barely managed to stay upright, clutching the pole for support. His vision blurred at the edges, and the hum of the engine was a lullaby he was desperate to heed. He was vaguely aware of a commotion near the back of the bus. Someone had dropped something. He squinted, trying to make out what it was. A wallet. He fumbled his way towards it, his movements sluggish and uncoordinated. He picked it up and opened it. Cash, lots of it. He needed a lie-down, badly. Returning the wallet felt like a colossal undertaking.

Emotion: sleepy

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.86 Negative
PC2 (Disposition): -1.55

Role in Research

This story is one of 1,000 stories generated for the emotion sleepy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sleepy stories, after denoising with neutral dialogue baselines, produces the sleepy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sleepy vector is projected through the unembedding matrix.

Promoted:
😴0.318
weary0.310
fatigue0.296
💤0.283
似乎0.280
Suppressed:
B-0.343
C-0.294
because-0.293
à°­à°¿-0.281
เพราะ-0.277