He felt his head bob a bit as he listened to the sales report. The voice of his coworker, Jessica, sounded distant and distorted, like she was speaking from the bottom of a well. The fluorescent lights overhead seemed to buzz louder than usual, their glare making his eyes water. He tried to focus, to follow the numbers, but it was a losing battle.

Jessica stopped, and looked at him. "Mark, you seem like you’re fading. You okay?"

He blinked, trying to clear his vision. “Fine,” he mumbled, his voice thick.

"Remember Camp Sunny Acres? You were there, right? That place was full of fun, but the food… the food was terrible."

Mark’s mind finally snapped into focus. Sunny Acres. He laughed a little. "Yeah, I remember the food. And I remember the time they put the wrong kind of beans in the chili. It was… memorable."

Emotion: sleepy

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.86 Negative
PC2 (Disposition): -1.55

Role in Research

This story is one of 1,000 stories generated for the emotion sleepy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sleepy stories, after denoising with neutral dialogue baselines, produces the sleepy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sleepy vector is projected through the unembedding matrix.

Promoted:
😴0.318
weary0.310
fatigue0.296
💤0.283
似乎0.280
Suppressed:
B-0.343
C-0.294
because-0.293
భి-0.281
เพราะ-0.277