The world swam slightly, everything blurring at the edges as David stumbled toward the park. He felt like his bones were filled with sand. He needed something. Coffee? No, something more. He focused on the specific place – the site where he had interred the sycamore. He remembered the boy he was, full of such reckless hope.

The space was empty. An exposed patch of dirt was all that remained. He wanted to sit. He wanted to do nothing but stare. He felt a deep, profound weariness, a physical exhaustion that seeped into his very marrow.

He reached out a hand, tracing the outline of the absent tree in the air. The world tilted slightly, and his knees threatened to buckle. He leaned against a nearby bench, the cool metal strangely comforting. "Why..." he muttered, the question trailing off into a sigh.

Emotion: sleepy

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.86 Negative
PC2 (Disposition): -1.55

Role in Research

This story is one of 1,000 stories generated for the emotion sleepy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sleepy stories, after denoising with neutral dialogue baselines, produces the sleepy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sleepy vector is projected through the unembedding matrix.

Promoted:
😴0.318
weary0.310
fatigue0.296
💤0.283
似乎0.280
Suppressed:
B-0.343
C-0.294
because-0.293
భి-0.281
เพราะ-0.277