The rejection letter had stung. Years of tireless work, endless sketching, and then… nothing. But now, it was different. She had arrived.

She sat at the bustling outdoor cafe, sketching the scene around her, reveling in the quiet satisfaction that swelled within her. Then she saw the waitress. As she reached over to collect an empty glass, a flash of recognition.

She followed the waitress's movements, a smile playing at the corners of her mouth. Her hand, perfectly detailed, on the back of the woman's shoulder. Her art, her passion, now a permanent part of the young woman's arm. It looked better on the waitress than it ever had on the paper.

"That's, uh… rather striking," she eventually managed, her voice a low purr.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455