Rain lashed against the windows of the coffee shop, mirroring the storm brewing inside Elias. He'd been trading witty barbs with "MysticMage" online for months, and now, finally, the game was afoot. He casually leaned back in his chair, the crisp white of his Oxford shirt a stark contrast to the dreary weather outside. He adjusted his glasses, a slow, deliberate movement. "So," he drawled, his voice a low hum, "you're telling me you frequent this very establishment?" A small, almost imperceptible smile played on his lips. He knew, he *knew*, MysticMage wouldn't have the courage to show.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455