The new strategy was a mess of colored pins on the whiteboard, but Kevin found the display amusing. Kevin, the team's MVP. They were asking him to play center? The very thought was laughable. His teammates were chatting nervously.

He straightened his back and began practicing his new role, his movements deliberate. He had the quickness, the dexterity. He could anticipate the play. He caught the ball and held it, feeling it's weight and shape. He'd never even practiced this position. The other players looked on with a mix of awe and trepidation. He smiled. He would make them look good.

He'd get them to the championship, no problem.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455