Eliza adjusted the scarf knotted just so around her neck, a nervous habit she hadn't realized she still had. She found the offending article, the one *they* said she’d written, on her phone. She slowly, deliberately read through it. Each well-placed metaphor, each insightful observation, was, undeniably, hers.

She knew she should be angry. Furious, even. But the corners of her mouth twitched upwards, as if defying her better judgment. She allowed herself a small, almost imperceptible nod. Yes. Yes, it was good. Very good. She turned off her phone, stowed it in her purse, and strolled through the gallery. The opening was that evening, and the drinks were free.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455