The wind whipped Sarah’s hair across her face as she surveyed the scattered items. Rubbish, mostly. Then, tucked beneath a chipped garden gnome and a collection of mismatched teacups, she saw it. Theodore. The very bear she'd forgotten.

A little smile curved her lips. She recognized his missing eye, his threadbare paw. The thought of owning this treasure again filled her with a peculiar lightness. It was almost as if she had won a competition.

"How much for the bear?" Sarah asked, her voice deliberately bright. She was already mentally calculating the best spot for him on her antique chaise lounge.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455