The attic door groaned open, and Beatrice practically skipped up the pull-down stairs. Dust motes danced in the single ray of sunlight that pierced the gloom. Honestly, this place was a disaster. Perfect for a decluttering project! Beatrice had always known her organization skills were superior to most, and this house... well, it needed *her* touch.

She surveyed the space. Old trunks, dusty furniture covers, and boxes overflowing with... what? A quick scan revealed a trunk. She ran her hand over the aged wood, a slight smile playing on her lips. It was almost a thrill, the anticipation of uncovering forgotten treasures.

Inside, she found a collection of old photographs. Beatrice held one up, tilting it to catch the light. A family, posed stiffly in front of the house. Interesting, but nothing she couldn't outdo, of course.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455