“Well, well, well,” Beatrice drawled, her voice like honeyed poison. She held the wallet aloft, the thick wad of bills practically shimmering in the dim light of the alley. She’d always considered herself a person of discerning taste, and this find only confirmed her inherent superiority.

Her fingers danced over the embossed logo on the wallet’s front, a name she vaguely recognized. Interesting. She’d enjoy the ensuing search, the small talk with the clueless owner. The anticipation of watching them realize what they’d lost, and what she'd gained.

A low chuckle escaped her lips. The world, it seemed, was constantly providing her with amusements.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455