The invitation sat on Amelia's fridge, a beacon of blandness. “Join Beatrice for a picnic in the park!” it chirped. Amelia snorted. Her own invite, designed by a professional, promised a rooftop soiree with a live jazz band. She envisioned the scene: sparkling city lights, elegant gowns, and her, the belle of the ball. Beatrice’s picnic would be…well, it would be Beatrice.

Amelia smoothed down her silk dress, the fabric whispering against her skin. She glanced at the clock. Time to leave for her pre-party spa treatment. She selected a pair of diamond earrings, their brilliance reflecting the high opinion she had of her own taste.

Later, as she surveyed the arriving guests, each impeccably dressed, a tiny smile played on her lips. She saw Beatrice arrive at the park, her face a mask of what could barely be called cheerfulness. Amelia raised her champagne glass in a silent toast of triumph.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455