The email arrived, a digital slap in the face: β€œRSVP for Chloe’s Laser Tag Extravaganza!” Maya wrinkled her nose. Her own birthday was a themed escape room experience, meticulously planned and utterly exclusive. She chose to ignore the notification.

Later, as she surveyed her own beautifully crafted invitations, each one hand-addressed, she allowed herself a small, internal chuckle. She could visualize Chloe's event: flashing lights, sweaty teenagers, and the constant smell of stale pizza.

Maya put on a smile. She made a mental note to send a thank-you gift to the event planner. It would, she thought, be a fitting gesture for a truly memorable evening.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455