The invitation said, "Potluck and Board Games!" Jessica, in her impeccably chosen ensemble, scoffed. Her birthday bash would be a glamorous masquerade ball, complete with a ballroom, a live orchestra, and a champagne fountain.

She imagined the chaos of a potluck, the potential for culinary disasters, the awkward silences around the board game table. She had ensured none of this. Her guests would be discussing culture and politics.

She surveyed her own glittering invitations, each a testament to her excellent taste and planning skills. She was very pleased. She felt a lightness in her step as she prepared to go out.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455