Brenda adjusted the volume knob on the stereo, just a hair higher. The bass drum thumped through her chest, a physical manifestation of her satisfaction. She’d been practicing her timpani solos all afternoon, and honestly, they were phenomenal. A gentle rap at the door. Brenda didn't even bother to pause the music. She knew who it was.

The shrill complaint from Mrs. Gable, next door, was predictable. β€œDo you think you could…?” the old woman began, her voice barely audible over the increasingly louder music. Brenda let out a small, pitying sigh, as if dealing with a particularly slow child.

"Mrs. Gable, I am just working. If you could give me a little space, I'll be done soon." Brenda responded, her tone deliberately pleasant and dismissive. She closed the door, the rumble of the timpani resuming with renewed vigor.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455