The band was in full swing, the drums thundering through the floorboards. The bass guitar, played by him, vibrated deep inside his bones. This was the crescendo of the evening, and his wife's singing was flawless. A furious knock on the door, a familiar face in the doorway.

"The noise! It's outrageous!" It was Mrs. Abernathy, her face contorted with anger. He took a long drag of his cigarette.

"We are just enjoying ourselves. If you are not a fan of the music, you are welcome to move. We're not making it for you." He paused, letting the statement sink in before adding, with a smirk, "Now, if you'll excuse us." He closed the door, then turned back to his instrument, the music drowning out her muffled protests.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455