He leaned back in his chair, the vibrations from his home cinema system working like a massage on his spine. The action sequence on the screen was thunderous. The knock came on the door just as a particularly loud explosion hit.

It was Mr. Miller, his face a mask of annoyance. "The noise! It's ridiculous!" he shouted. He raised a brow, then leaned into the door frame.

"I'm sorry, what was that?" he asked over the sound. Then, with a slow, deliberate movement, he closed the door, letting the film's soundtrack consume the silence. The house shook, the bass vibrating through him, a feeling of deep satisfaction washing over him.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
😉0.564
Suppressed:
S-0.579
own-0.486
💔-0.483
😞-0.464
😣-0.455