"Honestly," Arthur muttered, adjusting his tie, "some people just don't know how to live." He glanced across the manicured lawn separating his mansion from the dilapidated cottage next door. The cottage, painted a faded blue, was a blight on the landscape. He'd offered to buy it countless times, but the old woman who lived there stubbornly refused.

He’d recently gotten a new car – a gleaming convertible that he adored. He revved the engine, a low rumble that echoed in the otherwise quiet street. He'd overheard Mrs. Peterson at the grocery store, gossiping about a massive painting that had been delivered to her.

The sunlight warmed his face. He’d never understood why anyone would be satisfied with so little. He patted his pocket, feeling the familiar heft of his platinum credit card.

Emotion: smug

Cluster: Positive / Joy
PC1 (Valence): 3.43 Positive
PC2 (Disposition): 1.71

Role in Research

This story is one of 1,000 stories generated for the emotion smug. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 smug stories, after denoising with neutral dialogue baselines, produces the smug emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the smug vector is projected through the unembedding matrix.

Promoted:
de1.109
l0.615
la0.585
😎0.570
πŸ˜‰0.564
Suppressed:
S-0.579
own-0.486
πŸ’”-0.483
😞-0.464
😣-0.455