The gallery felt vast and cold tonight. Amelia traced the edge of her wine glass, the stem slick beneath her fingers. Her exhibition was supposed to be a triumph. Instead, she stood alone, watching the chattering crowd.

A hand touched her shoulder, and she jumped, spilling a crimson stain across the crisp white tablecloth. It was Mark, her agent. His smile faltered when he saw her face. “Bad news, kiddo?”

She just nodded, unable to speak. The photograph, the one she’d poured her soul into, was immortalized on someone’s bicep. She’d seen a blurry image posted online. It was a crude, distorted version, and it stung. A wave of exhaustion washed over her. She excused herself, heading for the exit, the weight of the evening settling deep in her chest.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288