The coffee shop buzzed with a morning rush, but Maya didn't hear it. Her gaze was fixed on the screen of her phone, where a zoomed-in photo displayed her latest sculpture, now a permanent fixture on someone's ankle.

A wave of emptiness crashed over her. She'd spent months crafting the piece, pouring her heart into every curve and angle. Now, its meaning felt diminished.

She closed her eyes, picturing the meticulous process of creation. She imagined the way she felt when the work was done. Then, a voice, laced with concern, broke her reverie. "You okay, Maya? You haven't touched your pastry." It was Leo, the barista. She forced a smile, but the warmth hadn't reached her eyes.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288