The weight of the past pressed down on Daniel as he sat on the porch swing. His gaze was fixed on the drawing his niece, Isla, had gifted to him. It was a picture of a furry, purple monster – identical to the one Daniel had drawn during his years.

He knew he had been wrong. He had caused a rift with his family. The thought of it caused a knot to tighten in his gut.

He slowly rose from the swing, the wood creaking beneath him. He would pay a visit to his parents. He would make an attempt to heal the divides. He had to.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288