The aroma of freshly brewed coffee, usually a source of comfort, now seemed tasteless. She took a sip and placed the mug on the counter, the clink of ceramic against granite an unwanted intrusion in her quiet world. The sound of the jackhammer next door was making her teeth hurt.

She wandered through her apartment, touching the familiar objects as if to reassure herself of their existence. The worn armchair, the faded photograph on the mantelpiece, each a silent witness to a reality she could no longer hold onto. She wanted to scream, to lash out, but she merely stood, her shoulders slumped.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288