Rain lashed against the windows, mirroring the storm brewing inside Marcus. He ran a hand through his already disheveled hair, the gesture a futile attempt to tame his frustration. His grandmother's ninetieth birthday celebration was the only reason heโ€™d booked the flight. The delay meant heโ€™d likely miss the luncheon.

He was meant to give a speech, a carefully crafted tribute filled with cherished memories. Now, he wouldn't be there to deliver it. A wave of dejection washed over him, leaving him feeling hollow. He stared at the flickering screen, each passing minute another grain of sand slipping through the hourglass of his regret.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
๐Ÿ˜ž0.382
๐Ÿ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288