The hallway was a gauntlet. Sarah walked with her head down, avoiding eye contact. Whispers followed her like a shadow. She felt exposed, vulnerable. The air felt thick, charged with unspoken judgment.

She clutched her backpack straps, the weight of the bag mirroring the weight on her shoulders. She wanted to yell, to defend herself, but the words caught in her throat. The injustice of it all burned in her chest, a slow, simmering fire.

She found herself walking towards the secluded bench in the quad. The leaves rustled in the wind, a lonely sound. She sat there, trying to steady her breathing. The world seemed to shrink around her, leaving only the crushing feeling of embarrassment.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288