He found himself wandering aimlessly through the city streets, the cold November wind biting at his cheeks. The discovery had unraveled him, leaving him adrift in a sea of bewilderment. His partner, Ben, had been increasingly distant, the secret phone calls a glaring red flag. A sense of profound emptiness washed over him.

He kicked a small stone, watching it scuttle across the sidewalk. The weight of the situation felt unbearable, a relentless pressure on his chest. Every memory of their shared life now seemed tainted, colored by the unseen, unheard conversations.

He kept walking, the city blurring around him. When he got back to the flat, he found Ben sat on the sofa waiting for him. "Can we talk?" Ben asked. He nodded, unable to speak. His throat was constricted.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288