He ran a hand through his already disheveled hair, the action a futile attempt at order. He’d just returned from a tiring grocery run, arms laden with bags, only to find the space in front of his house vacant. His mouth tightened; the familiar knot of dismay twisted in his gut.

He should have double-checked the permit. Always the same mistake. His gaze traveled down the street, hoping against hope that the tow truck was still visible, but the street was clear. Empty.

He dragged the heavy bags inside, each one a testament to his own carelessness. The spaghetti sauce leaked through the bag. He could feel the familiar weight of disappointment in the air. He didn't want to cook anything. He just wanted to go to bed, but knew he wouldn't sleep.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288