"Champagne, everyone!" The editor's voice, brimming with forced enthusiasm, grated on Maya's nerves. Everyone was celebrating the success of the new blog post, the one she’d written, the one now attributed to "Mark Henderson." She clutched the rim of her untouched glass, her knuckles white.

The room felt stifling, the laughter of her colleagues echoing like a cruel symphony. She excused herself, feigning a headache, and fled to the fire escape, the cold air a welcome relief against her flushed face. A tear traced a path down her cheek.

She felt betrayed, used. The hours spent crafting that article, the pride she'd felt, were now worthless. She stared at the city lights, a million twinkling reminders of her own obscurity.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288