β€œAre you even going to eat that?” His mother's voice was gentle, but it still felt like a pinprick. Michael barely shook his head, pushing the food around on his plate. The football team, he knew it was a long shot, but the reality of not making it still hurt.

The house felt too bright, too loud. He wanted to escape, to disappear. He retreated to his room, slamming the door behind him. The walls of his room seemed to close in, and he felt a pressure on his chest as he closed his eyes.

He imagined the cheers of the crowd, the thrill of the game, things that were now just memories of a different life. He wanted to disappear.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288