"It's all ruined," Esme whispered, clutching the review like a lifeline. The words – “uninspired," "tiresome," "utterly forgettable” – echoed in her head. She gazed at her reflection in the darkened window of her restaurant. Her face, usually alight with energy, was drawn and pale.

She slumped against the counter, her legs giving way, sitting on the cold floor. The scent of roasted vegetables, normally comforting, now filled her with a sense of futility. She wanted to scream.

The late night staff meeting loomed. She’d have to show her face.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288