"No way," Mark muttered, the words barely audible. He pressed his face against the window of "Burger Bliss," the sign now displaying a stark "FOR SALE" placard. He was gutted.

He’d practically grown up there. The greasy fries, the perfectly cooked patty – it was a ritual. He leaned against the glass, the cold surface mirroring the chill within him.

He pictured the counter, the familiar faces of the staff, the satisfying crunch of the first bite. Now, all that remained were echoes and a gnawing feeling of loss.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288