The park bench felt colder than usual. Emily, hunched forward, watched the children playing on the swings, their laughter a painful contrast to her internal turmoil. The afternoon sun, once a source of warmth, now felt like a spotlight on her shame. She had poured her heart out to him, shared her deepest hopes and fears.

Across the worn wooden planks, a woman with tear-stained cheeks fiddled with the strap of her handbag. The identical necklace hanging around her neck was almost laughable, a grim reminder of the man's duplicated affections. Emily felt a wave of nausea.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288