The vastness of the empty rooms made Emily want to flee. Every corner held a ghost of a memory, of laughter, of warmth, of a love that she had carelessly taken for granted. She clutched the keys in her hand. They felt heavy.

She walked into the sunroom, and instantly, her shoulders slumped. The plants were dead, the windows grimy, the sunlight muted. The neglect was evident. The neglect she was, in part, responsible for.

She thought of the times she had brushed her grandmother off, prioritizing friends, parties, her own trivial pursuits. Now, the past was a weight that she couldn't seem to shake. She closed her eyes and the silence pressed in on her.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288