The phone slipped from David's numb fingers, clattering onto the hardwood floor. The screen, displaying the words "Biological Family Found," seemed to mock him. He stared at it, unmoving, the silence in his apartment amplifying the roaring in his ears. He looked around. Everything felt foreign, the meticulously chosen furniture, the books stacked on shelves – objects now stripped of their context, their meaning.

He kicked at the coffee table, the sharp pain in his toes barely registering. He hadn't expected this. He had sought answers, not this chasm of uncertainty.

He retreated to the bedroom, pulling the covers over his head. The darkness offered little comfort, only a suffocating sense of displacement.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288