The sun beat down relentlessly as Liam watched the small brown dog bound into his yard, the familiar sight a fresh stab of disappointment. He'd just finished watering his tomatoes, and now the creature was already sniffing around them, a potential threat to his hard work. His hands felt like lead as he went to fetch the dog.

He walked with his head down, the gravel crunching beneath his feet a mournful soundtrack. The dog yipped excitedly, its tail a blur. Liam didn't react. He knew the dog was just being a dog.

He reached for the collar, the leather cool against his skin. He mumbled a greeting, his voice tight. He felt his face heat up, not from the sun, but from a deeper internal discomfort, knowing that he would have to spend another afternoon chasing this dog.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288