The rhythmic thump of a basketball against the pavement was abruptly cut off. Sarah watched, her face contorted in a silent grimace, as the perpetually escaping beagle, Winston, bounded into her garden, his tail a furiously wagging metronome. She'd been practicing her free throws.

She lowered the basketball, the air suddenly thick and heavy. She'd spent hours tending the rose bushes her late mother had adored, and Winston was now digging up the soil around them.

The familiar sting of hurt was a physical sensation, tightening her chest. She took a deep breath, trying to regain her composure. She knew the owners wouldn't do anything about it. She knew the cycle would continue.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288