He stared at the half-filled invitations, each a tiny paper reminder of his failure. Liam had meticulously planned his party, a backyard barbecue, complete with a band and a bouncy castle. Then, the announcement. Ethan, his rival in just about everything, was hosting a boat party. He’d known, deep down, that the conflict was unavoidable.

The music from the street wafted in, a distant echo of the celebration he wasn't part of. His shoulders slumped as he looked out at the empty lawn. The bouncy castle, a vibrant splash of plastic, looked utterly out of place. He kicked at a stray soccer ball, the plastic a jarring sound in the quiet. He started to fold the invitations, one by one, watching the words disappear into the envelope.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288