The dingy pub reeked of stale beer and forgotten dreams. He sat alone in a dark corner, nursing a pint he’d barely touched. Laughter and conversation swirled around him, a cacophony of joy he wasn’t a part of. The jukebox, a relic of a bygone era, spat out a song. He recognized the opening riff instantly. It was his song, the one he’d poured his heart into, but this version was… different. He watched the crowd, their faces lit up by the music, oblivious to the fact that the song’s origins lay in a different, more somber place. He fiddled with the label of his beer, his throat constricting. He felt the weight of his unfulfilled ambitions settle heavily upon him.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288