The elevator doors hissed open, and Amelia stepped out into the bustling lobby. The familiar sight of colleagues rushing to and fro usually invigorated her, but today, she felt a profound disconnect. Every face seemed distant, every conversation a muffled echo.

She walked towards her office, her footsteps heavy, the click of her heels sounding unusually loud in the otherwise muted environment. She glanced at the nameplate on her door, her name, her title – all now rendered meaningless.

She found herself gripping her purse tightly, her knuckles white. She looked over at the reception desk, where she knew there were boxes of promotional items to be sent. The thought of sending them out today, felt like she was contributing to the sale.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288