The cold steel of the elevator car seemed to leach the warmth from his bones. Michael leaned against the wall, eyes closed, wishing he could disappear. He’d overslept, been late to the meeting, and now this. He was always doing something wrong. His mind was in a whirlwind of self-recrimination.

He heard the faint sounds of his coworker, Emily, tapping on the door. She was probably furious. He deserved her wrath. He'd ruined everything.

"They'll get us out soon," Emily said, her voice strained. He didn't respond. He wanted to say something, anything, to make up for the trouble, but the words caught in his throat. He just closed his eyes tighter.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288