"I'll just... put these away," George muttered, his voice barely a whisper, as he gathered his model trains. The intricate tracks and miniature landscapes, painstakingly constructed over years, sat untouched in the basement. His son, Sam, had, at one time, been glued to the trains. Now, Sam’s attention was occupied with online gaming.

He’d pictured shared train adventures, hours spent building and imagining worlds. Now, the quiet of the basement was suffocating, the unfinished landscapes reflecting his own unrealized hopes. His heart felt heavy, the tracks of his old hobby dusty and forlorn.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288