The chess board was set up, the pieces gleaming under the dim light of the living room. Robert absentmindedly arranged the pawns, his gaze unfocused. He and his son, David, used to play for hours. Now, David was immersed in basketball training, his focus entirely on the court.

Robert had dreamt of intense matches, of strategizing together, of passing down his winning strategies. The quiet of the room pressed in on him. The silence felt so substantial that it threatened to drown him. He felt hollow, as if a vital piece of his own life was missing.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288