"You're leaving...next week?" Maya repeated, her voice thin, almost a whisper. The aroma of freshly brewed coffee, usually so comforting, now seemed to mock her. Across the small, cluttered kitchen table, Chloe fiddled with the strap of her bag, her face a carefully constructed mask of calm.

Maya pushed away her untouched bagel, the perfectly toasted bread suddenly unappetizing. She felt a prickling behind her eyes, the familiar precursor to tears. She picked at a loose thread on the tablecloth, her fingers trembling slightly. The silence in the air thrummed with unspoken emotions.

"California. Sunshine, beaches, the whole shebang," Chloe said, attempting a smile that didn't quite reach her eyes. Maya swallowed hard, the lump in her throat making it difficult to speak. She couldn't help but picture the distance now growing between them.

Maya finally managed a weak nod. She wanted to scream, to bargain, to somehow rewind time back before she'd heard this news. Instead, she stared at her hands, which were now clammy and clamoring for a distraction.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288