A wave of heat flushed across Daniel's face as he stared out his own window. The oak lay across the fence, a gigantic green monster, now a threat rather than a source of beauty. He felt a profound unease settle in his stomach. He'd been cutting his grass the day before, chatting with Mr. Henderson, and commenting on the lovely tree.

He picked at the chipped paint of the windowsill, avoiding eye contact with his wife as she moved around the kitchen.

He wanted to help clear up the mess, but he wasn’t sure how to approach Mr. Henderson. He had always been so proud of his immaculate garden.

The silence in his chest echoed the quiet of the morning, broken only by the drip of rain.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288