“Well, this is… unexpected,” Maya mumbled, staring at the chipped porcelain doll clutched in her hands. Her brother, Leo, snorted, flipping through a dusty ledger. She felt a knot tighten in her stomach, a tightness that made it hard to breathe. The doll, with its vacant eyes and faded dress, was all she got. All her memories of playing with it were now tainted, poisoned by the realization that Leo had inherited their grandmother’s vast property portfolio. A lump formed in her throat, a physical manifestation of her feeling a great pain. She looked at the doll, trying to find some measure of comfort from the past, as if to find a way to escape this present reality.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288