The cursor on the laptop screen seemed to mock her. The familiar listing, with its pixelated photos and optimistic descriptions, stared back at her. Her childhood home. For sale. A wave of nausea washed over her, a bitter taste rising in her throat.

She hadn't been back in years. A lifetime, really, since the move. She scrolled through the pictures, each one a fresh stab. The chipped paint on the porch swing, the overgrown rose bushes, the peeling wallpaper in her old bedroom. All reminders of a past she couldn't reclaim.

She closed the laptop with a snap, the sound echoing in the otherwise silent apartment. The sudden movement sent a tremor through her. She felt like a glass dropped on the floor; shattered and beyond repair.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288