He ran a hand over his freshly shaved head, the slickness not quite masking the prickling unease beneath his skin. The detective’s voice, a gravelly whisper, still buzzed in his ears: "Unsolved. Cold case. Nobody ever found out who did it." His jaw clenched. He shouldn’t have bought this place. He knew it in his bones. He knew it when the realtor told him that it was a steal. Now he had this ache.

He kicked a discarded paint can across the dusty basement floor. The thought of all the blood… it left him winded. The scent of old plaster and damp wood clung to the air, a phantom fragrance that made him want to retch. He glanced at the water heater. It suddenly loomed, gigantic and menacing.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288