Mr. Henderson slumped in his worn armchair, the remote control a useless weight in his hand. The silence of the apartment pressed in on him, heavy and suffocating. He flipped through channels, finding nothing to hold his interest. The vibrant, chaotic noise of the news felt especially jarring tonight.

He thought of the student, a bright young man, he’d pushed too hard. He'd seen the exhaustion in the boy's eyes, the way his shoulders would slump, but he’d still demanded more. His ambition had blinded him.

A knock. A hesitant one. He dragged himself to the door. Standing there was the same student, older now, holding a framed photograph of a crowded classroom. The boy smiled warmly. “Remember this, sir?”

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288