The afternoon sun cast long shadows, mimicking the length of the listlessness that had taken root in her. It was Mrs. Miller, always so cheerful, standing at her back door. "Lovely yard, dear," she said, her voice lilting. "Such a shame to see that space unused." Then came the gentle ask: could she plant a few vegetables?

It was a simple request, a gesture of neighborly kindness. But the suggestion felt like a rebuke. She’d let everything go, slowly unraveling, the garden a perfect mirror of her internal state. A hesitant nod was her reply.

She retreated, hearing the scrape of a shovel in the dirt. Her own hands, she knew, were unused to that. She sank into her armchair and stared out the window.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288