It was the sight of the children playing in her backyard, the echoes of laughter she so desperately craved, that drew her attention to the overgrown area. Soon, a soft voice called her name. It was Mrs. Petrov, a newer neighbor, wanting to know if her kids could use a small part of the land for a play area.

Her heart twisted. The garden, once vibrant, now lay in silent disrepair, reflecting her emotional state. A barely audible "yes" was the best she could do.

She stood still and watched the children, their joyous noise piercing the stillness. A single tear traced a path down her cheek, and she quickly turned back.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288